WarCoders is still in a very, very early stage of development. But we want to
show off some screenshots of what we've got going so far, so enjoy! A very pre-alpha screenshot of MOLD, the terrain editor. (now with skybox!) Physics, currently vector-based forces and dynamic friction. Rotations, tipping things over, and better collision detection haven't been added yet, though. More physics, another shot of bouncy boxes on some stairs and on a big green thing. The text menu in its (not-so) current stage.. We'll put the newest screenshot up soon. |